20:01 - Redn1ght Basically Jak II developers tried too hard being edgy kool kidz.
19:44 - Clintagram Yeah, it was. I missed the 3D platforming and collectathon parts of the first one. Not enough of that in Jak II.
19:22 - Redn1ght Jak 2 was pretty much them trying too hard to make a GTA game in Jak series. :P
18:44 - Dima Ye the flying cars was aids. Did not enjoy it one bit. So little that I don't remember anything else about the game. I wonder if the shark in Jak 1 will terrorize me as much as it did back in the day
18:41 - Clintagram I wish they had kept more stuff from Jak and Daxter for Jak II. Not enough platforming and too much GTA-style missions. And the save points are so bad. I still want to beat it for the story and Jak 3. We'll see.
18:40 - Dima WAY too realistic. 3d platformers with that art style needs to be preserved man :'( Legend of Kay just dropped on PC. Closest thing to Ratchet/Jak that I can think of that's on PC. Port pls be good
II is pretty much what I thought it would be... 40 minutes or so of ugly, foul blackened sludge. Only instead of 6-7 tracks they crafted two 20 minute double-epics, tossing in some groovy psychedelia to boot. Rawr.
I've decided that this album is on par with Abyssal's recent effort, if not just a smidgen better. Truly outstanding work here, and to top it off (and to agree with just about everyone who's commented on the artwork), goddamn that is some fine artwork.